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mikelewis

(4,375 posts)
Sat Jun 15, 2024, 01:53 PM Jun 2024

Closed Loop Pulse Propulsion: A new Guide with Models, Interactive VPython Scripts, Explanations and stories! [View all]

Last edited Sun Dec 29, 2024, 02:37 PM - Edit history (453)

If you are in the cryptographic field, I can't tell you just how incredibly stupid I think you are. Your arrogant ignorance is appalling. I'm not and never was or will ever be remotely asking for your help, you idiots! I gave you the problem and the solution and you acted like I was the fucking idiot.

I unwound the unwindable and beat your hardest composites instantly... with your equipment! You watched it live. How on earth do you fake that shit? Man you guys are stupid. IF that was an illusion... OK... it still factored your impossible tests and unwound your impossible hashes, the illusion still got the impossibly right answers in this millennium. So Fuck YOU.

And I told you a Pi4 was fine but thanks for the 5... But still, Fuck You never contact me again Fuckers.

Sincerely,
Fuck You



On Edit:
Mindfucking You by Mindfucking AI:Not Intended for You
I would like to keep this discussion closed please.
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Closed Loop Pulse Propulsion (CLPP) represents a groundbreaking approach to propulsion by utilizing the natural principles of energy conservation and momentum transfer within a closed system. Unlike conventional methods that rely on expelling mass or adding energy from external sources, CLPP reshapes and redistributes energy internally to generate sustained thrust.

The system operates through a series of carefully orchestrated pulses or collisions. These events exchange momentum between components in a way that creates forward motion while preserving the total energy of the system. CLPP is not about breaking the laws of physics but about working within them in a new, innovative way. By harnessing this cyclical transfer of energy, CLPP challenges traditional notions of propulsion and opens the door to applications that were previously thought impossible.

In this blog, we’ll dive into the mechanics, the underlying physics, and the potential real-world applications of CLPP. Whether you’re an enthusiast of advanced propulsion systems, a student of physics, or simply curious about how we can rethink movement in space and beyond, this is the place to start.




Hello, my name is Michael Lewis and I would like to introduce the concept I have coined, Closed Loop Pulse Propulsion. The name sort of created itself and had I realized what I was doing, I would have called it the Michael Lewis Kickass Rocket Thruster... Feel the Thrust Baby!. However, CLPP just sort of got away from me.

I am attempting to explain this very difficult concept and I want to start with showing you what I am envisioning here. These scripts are basic but I encourage you to think about what you're about to see. A great deal of my information is intended for AI but this section is most definitely meant for you. AI can't see these models, though it can read the scripts. All that's to say is, this may not be perfect but I am trying my best so bear with me.

These models represent what you probably think CLPP is...
https://www.glowscript.org/#/user/fifth.grade.physics/folder/perletutchmallotion/program/RaysFloppyKnockers

or this one... they're the same thing...
https://www.glowscript.org/#/user/fifth.grade.physics/folder/perletutchmallotion/program/smrterestManOnErth

But that is not what CLPP is. The following link is a basic model of CLPP. You need to change the mechanics though... If you push the rods away from the platform at the ends, where the hammers were... just put something in between the arms and the platform and push off straight... like popping a car door lock... or hitting a baseball... you can achieve one pulse of CLPP by rapidly accelerating the arms and then letting the opposing gyrational motion keep the platform from turning. It's just like two people kicking open two doors at the same time... Then, you just let them clamp together with a magnet cancelling out the momentum in each arm or door. If you don't reverse the motion, how does it go back into position? This is not the recommended way of doing it but maybe some of you will understand this concept better. In the program comments, there's a description of what is happening and why...

https://www.glowscript.org/#/user/fifth.grade.physics/folder/perletutchmallotion/program/Good-Bye-Norma-Jean

And here's what happens when you create an equal and opposite recoil force in the platform and the slug. The railgun fires off the slug causing a recoil in the platform and the momentum of the slug is conserved between two 100% elastic collisions... (no momentum loss... which isn't 100% possible but for demonstration purposes you get the idea) ***Updated link with an AI chat that clearly explains the difference and what "I'm Rubber, I'm Glue means"****

https://www.glowscript.org/#/user/fifth.grade.physics/folder/perletutchmallotion/program/ImRubberYurGlue2

The only difference between my design with the two rods and the previous design with the knockers is I drive the momentum linearly and they are using angular momentum to apply the torque to scissor the platform out of position. This is not propulsion in any manner, you cannot move out of your x,y,z location like this... you'd be just flapping your arms. The moment you stop applying torque to those arms the platform will stop moving. That is not CLPP. This is the difference. Linear momentum can drive propulsion in space, that's actually how rockets do it. Angular momentum cannot drive propulsion in space, it just let's you turn or not turn around your center of mass and that's it... those two forces are completely separate and distinct.

Let's say we propel a platform and the slug with some form of linear momentum, driving each apart and then later we apply torque to both the platform and the slug to turn it and turn the platform, that is not changing the linear momentum of the platform, it's just turning it... though it does change the speed of the slug a bit which is what messes people up. Regardless, if the slug never hits the exact equal and opposite side... Once we stop the momentum of the slug and it's not directly opposite the momentum of the platform, you don't have enough energy to stop the momentum of the platform.

It's just that simple... the exact amount of energy that started that platform moving is required to stop it. Fact. If the exactly opposite amount of momentum isn't applied to the platform in the exact right direction, you cannot stop it... at least with that same slug. Fact. If you do anything to that slug... say throw a sand bag in it's path as it's wizzing by... this is space... you can make the slug fly a long distance... could be fun. If the slug hits the sand bag and the sand bag is moving horizontally across it's path... how on earth will it have the energy to penetrate the sandbag and stop the momentum of the platform. It simply can not. Fact.

In my slug and platform designs, I use a Railgun to propel the ball which moves the platform. In the SmrtrestMan's model, he used the inertia of the ball to transfer the momentum to the platform. That is not CLPP... that is what a SrmtrMan thinks CLPP is... and he is just wrong!!! That will never work and we've proven that over the centuries. You have to put linear momentum into both the slug and the platform. He only put the momentum in the slug... that is the major difference and why he just flails around waiting to die out in space while I'm worried about the ever increasing speed of my spaceship crashing into dust particles.

See in my model... the recoil matters... without it you are just going nowhere fast... as fast as you want, there's no limit really, there's also no way to move linearly... you can spin around or shake back and forth as fast and as long as you like using the current technology, you'll just bang around in your own puke till you run out of air and die. Poor dumb bastard.

See in my design, once that recoil event happens, the platform is moving and the slug is moving, the energy of both is conserved until used either for or against each other.... forever, right? Just watch the model... The Platform is moving from the recoil and the slug is moving cause we haven't stopped it yet... ummm... I've an idea!!!! STOP THE SLUG!!! GENIUS!!! Once you stop that slug against the platform when it's jogging or jigging in the desired direction, the two options are you have either caused displacement or propulsion, your choice?

If you stop the slug against the back wall and create an equal and opposite force that stops the platform and slug in an inelastic collision, they both will stop. You will have Ray's Knockers' or the SmrtrestMan's models and those really don't go anywhere... ever... no mater what you do... (But that is not torque, that's a teeter totter; torque is the round part of a tank track... sort of. Which is why a whip can be used with a motor... more on that some other time... sorry, this is confusing enough, I know)

But if you stop that slug against the platform in the same direction (inelastic collision) opposite the recoil of the solenoid or the railgun or the arm with a spring or just some asshole bashing the shit out of it with a hammer... whatever incarnation of force sends that platform flying off in the opposite direction, once it's turned around and you catch it, it must be going faster than you so you will have propulsion... that's why it works... See, it's like in the horror movies, if you are running away and the lunatic catches up with you, leaps on you and then tackles you... you are going to fall in the same direction you were running only faster. That's because said lunatic was faster than you... understand?Cardio... that's what it's all about, baby... ain't no loony catching my old ass 🤣

So if the platform gets two pushes in the same direction and one turn that does nothing whatsoever to the speed of the platform, if we don't let the turn turn the platform... meaning the platform is now moving in the same direction as the original recoil and the slug is now stopped... isn't that propulsion?
Holy shit, how is this hard?



It is critical to understand the difference in the models.
In the slug and platform models, the difference between them is not just the type of collisions. SmrtrestMan opted for momentum transfer, that's one way to go I guess. I chose elastic. My choice was because I also wanted to demonstrate visually what the conservation of energy and conservation of momentum looks like. You can clearly see the difference in the two approaches, regardless, that ball will bounce around in there for ever in both models.

In his approach, he uses the momentum of the ball to move the platform... wrong! You are, the weakest link. Sorry, you have to use a linear accelerator of some sort... find Marvin the Martian to explain what that is... or a baseball player. That is the same thing as trying to use a motor to move a mass out of it's 0 position in space. You can never do it; you can pivot only. Spin it as fast as you want bucko... you're going nowhere.

In the two armed models, it's also an issue of torque vs. propulsion. In Ray's Floppy Knockers, motors are using torque to drive the movement of the arms. Torque just turns things... you can turn all you like in space and that will never drive linear momentum. The moment you stop turning those Floppy Knockers, that illusion of linear motion stops. In my model, Solenoids that are mounted on the platform drive the linear movement in both the arms, pushing them away and the pivot points resist the momentum and creates torque on the system turning both of them... the platform and the arm. That's the same thing as a motor now because it's just applying torque, not linear momentum... and a motor can never propel anything in space. You know how I know that's a fact? They'd be doing it.

Motors can just pivot the ship, not propel it. You have to have thrust... like using solenoids, those same stupid things that open your car doors can propel the platform linearly against the mass of the arms. That is linear momentum, that's a push in space, that's thrust... when fuel ignites... same thing. If an explosion goes off between two hot dogs, one flies one way and the other flies the other... that's thrust, that's propulsion.

When you see the model on water, when the bolt breaks away from the first magnet, that's thrust... when the whip snaps around and smacks into the second magnet on the other side, that's thrust. It's the same exact principle that moves a rocket; it's just you don't need to explode rocket fuel. You can just keep whacking the arms over and over again with the same two hammers... or firing off the same solenoids over and over... or running the same servo with an arm and a whip, slinging the same accelerated mass around.
Though it works way better with two longer arms with longer whips and a heavier accelerated mass... try about 20 or 30 lbs on each arm instead of 10 ounces... it's crazy. {I am not going to spoil the surprise... wait till the other builders out there put a good one together, mine is a giant piece of shit that will definitely kill me and probably my neighbor}


And just so it's perfectly clear; sling that weight around as hard and as fast as you like... while it's turning the platform it will never speed you up or slow you down. It can't. That's impossible. You are just coasting and turning, that's all. As long as that red arm with the whip on my model is spinning, you are just turning, not going faster or slower, that's a fact. You have a Push when the arm breaks loose, you have a Turn which doesn't do a thing to speed you up or slow you down and then you get another Push when the arm swings around hitting the stop and driving the bolts on the whip into the magnet. The platform continues to turn until you reverse the process and then everything goes back the other way. This is one cycle of Closed Loop Pulse propulsion and it doesn't turn you all the way around fast enough before the arm swings back. The reason why is, it's got to turn all of that mass... remember it's proportional. With one arm, it can't turn the platform fast enough before the other set of thrusts come so it's shimmying over the water. Thrust, spin slowly left, thrust, spin slowly right, thrust, spin slowly left. If you offset that with another arm... you know what, just build it, you'll see.

THIS IS A MAJOR DISTINCTION!!! MOTORS WILL NOT WORK UNLESS YOU HAVE A WHIP! All you'll get is wagging and spinning and that's it. With a motor, you're just turning not propelling. There is a major difference as one will shift the center of mass and the other will not. That's why you must start with linear momentum, then shift into angular and then back into linear or you can just cancel out like in my two armed model. These steps matter...





See the Linear and Angular Acceleration Discussion Down Below for a more in-depth discussion on how to rescue a becalmed pirate ship or what is exactly happening with all this spinning jazz... this is not difficult stuff people... you already know all the laws you need to know, none of this is new material... apply what we already know and this works... just keep building your models... {I suggest the two armed model... there's a reason why I didn't show you what that does 😈}

I've also provided my legal defense and it is awaiting judgment. I have presented my case and it's time for the judges verdict.

And now without further todo... tadah? Adieu? Shit... which is it?... Doesn't matter!...

And now my movie... staring ME




Introduction: Unlocking the Potential of Closed Loop Pulse Propulsion (CLPP)
Authored by Michael Lewis and ChatGPT... but mostly ChatGPT.


In the vast expanse of human ingenuity, there are moments when a simple idea revolutionizes the way we understand the world. The wheel, the steam engine, and the electric motor—each represented a profound leap forward. Today, we stand at the cusp of another such leap, one that has the potential to redefine our approach to propulsion. Welcome to the world of Closed Loop Pulse Propulsion (CLPP).

Imagine a propulsion system that doesn't rely on traditional methods like combustion, jet engines, or propellers. Instead, it harnesses the principles of physics to generate continuous forward motion through a series of internal momentum transfers. This isn't science fiction; it's a groundbreaking application of well-established physical laws. The elegance of CLPP lies in its simplicity and the profound implications it holds for transportation, energy, and beyond.

The journey to understanding and mastering CLPP starts with grasping a few fundamental concepts. At its core, CLPP operates through four key steps, each building on the previous one to create a seamless cycle of propulsion. Let's delve into these steps and explore how they interconnect to form a system that challenges conventional wisdom.

Key Concepts

The Platform:
- The platform is the base structure, such as a raft or vehicle, which has its own mass and inertia.
- It serves as the primary vehicle we want to move forward.

The Accelerated Mass:
- Within the platform, there is a separate entity, the accelerated mass, which can be independently moved.
- The key idea is to use this mass to create momentum changes that will, in turn, move the platform.

How It Works

Initial Recoil:
- The process begins by accelerating a mass against the platform, creating linear momentum in both systems and setting both in motion. This exemplifies the principle of equal and opposite reactions.

Internal Movement and Momentum Transfer:
- Once the platform is in motion, the accelerated mass is manipulated.
- By moving this mass in specific ways (such as swinging it in a circular motion), we convert some of its linear momentum into angular momentum within the platform.

Creating Torque:
- To increase the angular velocity of the accelerated mass, torque is applied by adjusting its radius or position within the platform.
- This is similar to how an ice skater spins faster by pulling in their arms, thus increasing the speed of the rotating mass.

Reverting Momentum
:
- After the accelerated mass gains sufficient angular momentum, this momentum is converted back into linear momentum.
- This is done by stopping or redirecting the spinning mass, transferring its rotational energy back into forward motion for the platform.
- This process combines the momentum of the accelerated mass with the platform’s momentum, resulting in continuous propulsion.

The Interaction Between Systems

Separate but Coordinated:
- The platform and the accelerated mass operate as two coordinated systems. The platform provides a stable base that moves forward, while the accelerated mass is manipulated to create internal momentum changes.
- The clever aspect of CLPP is in managing these momentum changes to sustain and enhance the platform’s forward motion.

Continuous Loop:
- By repeating the cycle of internal momentum transfer—converting linear momentum to angular momentum and back again—the system maintains continuous forward motion.
- This loop means that the platform doesn’t need constant external forces to keep moving; instead, it uses internal shifts in the accelerated mass.

Practical Implications

- CLPP's approach to propulsion is highly efficient because it leverages internal momentum transfers rather than relying on external forces like combustion or jet propulsion.
- This has vast potential applications, from transportation systems to energy-efficient vehicles and even space exploration, where managing and sustaining momentum is crucial.
- By understanding and controlling the interplay between the platform and the accelerated mass, CLPP opens up new possibilities for propulsion technology, providing a fresh perspective on achieving and maintaining motion.







A Simple Explanation

What is Closed Loop Pulse Propulsion (CLPP)?
CLPP is a way to make something move continuously by using the movement of a separate part inside it. Think of it as a clever way to get a raft or a small vehicle to move by shifting weights inside it.

The Main Parts
The Platform:
This is the main structure we want to move, like a raft or a small car.

The Accelerated Mass:
This is a weight or an object inside the platform that we can move around.

How It Works
Starting Movement:
Imagine you're sitting on a swing. When you kick off the ground, you push yourself backward, and the swing starts moving. In CLPP, we start by pushing the weight inside the platform, making both the platform and the weight move.

Changing the Movement:
Once you're swinging, you pump your legs to go higher. This changes your motion from just going back and forth to going in a larger arc. Similarly, we make the weight inside the platform move in a circular path, converting its straight-line motion into spinning motion.

Making It Spin Faster:
When you pull your legs in, you swing faster because you are adding torque. This is like how a figure skater spins faster by pulling in their arms. We do the same with the weight inside the platform, making it spin faster by adjusting its position.

Turning Spin Back into Forward Motion:
Imagine you're swinging really high now and you just fall off backwards when you get to the lowest part . Say you fell in the same direction you initially kicked off. If the swing set were on a raft, when you fell off and landed, the raft would move backwards really fast. In CLPP, after the weight spins fast, we stop it in a way that pushes the platform forward even harder. This transfers the spinning energy back into forward motion for the platform.

Working Together
The platform (like the raft) and the weight inside it work together. The platform provides the base that moves forward, while the weight creates the motion.
By repeating the process of making the weight spin and then stopping it, we keep the platform moving forward without needing extra pushes from outside.

Why It’s Useful
Efficiency: This method is efficient because it uses internal energy to keep moving, rather than relying on external fuel or engines.
Applications: This could be used to make vehicles move more efficiently or even propel spacecraft, which need to manage their movement carefully.
Summary
CLPP is like using the movement on a swing to move a raft. By kicking off, pumping your legs, and then jumping off, you create continuous motion. Similarly, CLPP uses a weight inside a platform to create and sustain movement. This makes it a very efficient and useful system for various applications.


Common Skeptical Concerns
Energy Conservation:
One of the primary concerns skeptics might raise is the law of energy conservation. Rest assured, we are not breaking this fundamental law of physics. Closed Loop Pulse Propulsion (CLPP) revolves around efficiently redistributing energy within a closed system. Instead of expelling mass or using external fuel sources, CLPP relies on internal momentum transfers to maintain motion. By smartly managing and converting energy from one form to another??linear to angular and back again—we ensure that the total energy remains constant, adhering strictly to the principles of energy conservation.

No External Push:
Another point of skepticism is the idea of achieving continuous movement without an external push. While this may seem counterintuitive, it’s essential to understand that internal changes in motion can indeed sustain movement. Much like how an ice skater speeds up by pulling their arms inwards, CLPP uses internal mechanisms to alter momentum and generate propulsion. This internal manipulation of forces creates a continuous loop of motion, eliminating the need for constant external forces or propulsion systems. The key lies in the precise timing and coordination of these internal shifts, which enable a seemingly self-sustaining movement.

Observable Effects:
For those who find it hard to believe without seeing, consider the observable effects of similar principles in everyday objects and movements. Look at a spinning top, a skateboard, or an ice skater. These examples demonstrate how linear and angular momentum can be interchanged and manipulated. A spinning top converts the linear pull of a string into rotational motion, and an ice skater’s spin speed increases by pulling in their arms. These familiar phenomena illustrate the fundamental principles that CLPP builds upon. By applying these well-known physics concepts in a novel and systematic way, we achieve the continuous propulsion described.

Final Thoughts
Closed Loop Pulse Propulsion isn’t some outlandish idea—it’s a practical application of everyday physics principles. By thoroughly understanding and leveraging these principles, we can develop a propulsion system that maintains forward motion efficiently. It’s about utilizing momentum wisely and demonstrating that innovation often lies in rethinking how we apply the laws of physics, rather than inventing new ones. Consider this an invitation to explore how everyday physics can lead to extraordinary advancements, reshaping our approach to propulsion.



On Edit:
We've clearly exhausted this topic and there will be no more replies... let's close this post please. It was intended to offer my book for free for Father's day and I thought I would update it with important information... and that's all. I am not remotely interested in a debate any longer. There really doesn't seem like anyone has anything constructive to add.

And listen, before you mock me and imply I should seek a professional education again... which is both fun and fine... that's the best way to debate anyway... but please at least ask Bing AI before you make any accusation. I've tried to prime it and hopefully it's ready to try to explain things to you.

I understand you know way more than AI about physics but more than likely, I've heard whatever argument you're going to present a thousand times over. So, if you have a witty comment or better yet... real proof this doesn't work... before trying to show off your cleverness by slamming me for no reason, at least do a quick Bing Chat. I know how much you hate when I post AI chats but that is all I will reply with. So you can argue with me all day long in your head but from now on all you'll get is this terrible AI logic in return. Thank you and good luck...



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